02.05.06

You just stood there screaming

Posted in Games, Personal at 00:25 by Jonas

Got my discharge letter yesterday. Apparently my standing with Greenpeace (or is it in fact the civilian conscription administration? I’m not too sure) is “very satisfying” (loose translation). That’s nice, I guess. Not sure if it will ever have any real consequences for anybody though. Last day of service is upcoming Friday, which is both nice and sad. Nice because I will no longer be a ridiculously underpaid full-time office slave, sad because I will no longer be getting money for working at Greenpeace. If I want to drop in on occasion (and I do), it’ll be as a volunteer.

It also means I gotta get myself a proper job. Right now, I’m all for engaging in an uninterrupted slacking-spree for the next 7 months until university starts, but I feel quite certain that vacancy will get old again after a few weeks. So I’m planning a 2-3 week winter vacation, and then I’ll try to find a job. Preferably only 15-20 hours per week. And preferably something to do with computers, I don’t like carrying around heavy objects. Mmph.

If any QA people at IOI or Deadline Games are reading this, NOW is the time to get promoted to designer or programmer so I can fill your position, thankyouverymuch.


The usual game-related crap follows:
I’m gonna attempt to finish my evil Fable-playthrough ASAP so I can get a small review of it up here for my own enjoyment and move on to something else. I have yet to actually play beyond the second mission in Age of Empires 3, and I still really want to borrow Gun and XIII from Casper to try those out before the really good games arrive. Mainly, I’m looking forward to getting Psychonauts (which I will order in as soon as I finish Fable again), playing Knights of the Old Republic 2 (which I will borrow from Casper as soon as the unofficial patch to re-insert all the cut content is released), and of course all the unreleased games I’m actively anticipating.

I got to play the beginning of KOTOR2 at Torsten’s today, after introducing him to the personal all-time favourite Planescape: Torment and playing through the Mortuary with him. Don’t even get me started on the longevity of Torment, but KOTOR2 also reanimated many a fond memory of the original game, a game which was so well written that I couldn’t get myself to play evil long enough to even make it off the first planet in my second playthrough (am I praiseworthily empathic or just over-sensitive? You be the judge…). That’s not a problem I have with Fable, for sure. Of course I can’t judge KOTOR2 from playing half the first level, but I’ve been told the end is a disappointment of world-shattering proportions, so I think I’ll bide my time until the Restoration Project comes out.

Been following the NWN2 community compulsively for a while now, and like other developers before them, I have heard Obsidian staff mention that World of Warcraft is currently mandatory for all self-respecting game developers. It stands to reason that a game designer would want to play a game that has garnered the interest of 10 million players world-wide. Naturally, this means I’ll have to try it out now, in the same way any budding movie director has to watch every movie ever to have sprung forth from the talented mind of Stanley Kubrick. I do hope I can get by with watching one of my friends play it though, so I may retain what is left of my life.


And lastly: Heheheh.

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