12.04.06

Rich Character Interaction and the WoNK Manipulation System

Posted in Game design at 12:06

I recently completed Neverwinter Nights 2 (NWN2), and while it’s generally a great and very ambitious game that likes to present you with plenty of - frequently hard - ethical choices and insert you into amazing situations with nearly limitless and largely realized potential, it fails in a couple of areas. One being the cameras and the general control scheme, which is not the subject of this entry, and another being the depth of your companions and your means to interact with them, which is the subject of this entry.

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12.02.06

This Entry Sponsored By Atari

Posted in Games at 00:21

Neverwinter Nights 2


Buy it.