Argh the Downtown sector keeps crashing! Frustration! Aggravation! PAIN!
Over 4000 brushes and apparently way too many surfaces to light properly, and not only does UnrealEd crash periodically if I dare so much as move the camera without switching to wireframe mode first, now it’s started crashing the goddamn game, shouting enigmatic, vaguely lighting-related, error messages at me as it plummets into those deepest and darkest parts of Windows where programs go to die.
I have to use UnrealEd 2 to do all the geometry and lighting because the BSP routines of UEd1 aren’t sophisticated enough to handle it properly, but I need to use UEd1 to place characters, objects, and pathing because UEd2 isn’t compatible with Deus Ex’ classes. It’s a fucking circus.
And now I can’t even play it anymore. Time to redo the ambient lighting…
At least it looks purdy.