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	<title>Comments on: Day in the life of a supersoldier</title>
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	<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/</link>
	<description>General mind-dump of Jonas Wæver</description>
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		<title>By: Jonas</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-798</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Tue, 26 Feb 2008 16:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-798</guid>
		<description>The only thing Crysis is missing that DF had is manual adjustment of sniper scopes based on distance to the target. That was such a cool feature, but I guess it may be a bit too hard core for the mass market, and of course it&#039;s easy to assume auto-adjusting scopes have been invented in 2012 or whatever. Its inclusion would&#039;ve been the final touch to make Crysis the ultimate sniper simulation.

Well, as &quot;simulating&quot; as a game can be when you can make yourself invisible.</description>
		<content:encoded><![CDATA[<p>The only thing Crysis is missing that DF had is manual adjustment of sniper scopes based on distance to the target. That was such a cool feature, but I guess it may be a bit too hard core for the mass market, and of course it&#8217;s easy to assume auto-adjusting scopes have been invented in 2012 or whatever. Its inclusion would&#8217;ve been the final touch to make Crysis the ultimate sniper simulation.</p>
<p>Well, as &#8220;simulating&#8221; as a game can be when you can make yourself invisible.</p>
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		<title>By: EER</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-797</link>
		<dc:creator>EER</dc:creator>
		<pubDate>Tue, 26 Feb 2008 09:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-797</guid>
		<description>I loved DF :D

Unfortunately, the only one who dared play me (in coop) was my nephew. He&#039;s someone who does not understand why a rifle is not automatic. And who is the enemy. So in DM, I shot him from a few miles :D

Ahh the memories, maybe I&#039;ll get crysis, once I have a better rig.</description>
		<content:encoded><![CDATA[<p>I loved DF <img src='http://rooc.offtopicproductions.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Unfortunately, the only one who dared play me (in coop) was my nephew. He&#8217;s someone who does not understand why a rifle is not automatic. And who is the enemy. So in DM, I shot him from a few miles <img src='http://rooc.offtopicproductions.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Ahh the memories, maybe I&#8217;ll get crysis, once I have a better rig.</p>
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		<title>By: Jonas</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-796</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Mon, 25 Feb 2008 21:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-796</guid>
		<description>I can&#039;t wait to play Far Cry 2. More games need to be set in Africa, clearly.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait to play Far Cry 2. More games need to be set in Africa, clearly.</p>
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		<title>By: fox</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-795</link>
		<dc:creator>fox</dc:creator>
		<pubDate>Mon, 25 Feb 2008 21:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-795</guid>
		<description>Of course you are right that Crysis is superior to DF in almost every single aspect, which is the great achievement of Crysis. It&#039;s not revolutionary in any way but it refined the mechanics of it&#039;s genre carefully and very well by adding things like the suit, more breakable objects and optimized graphics etc.. I just wanted to point out that there are some similarities and how impressive DF was for it&#039;s time. It&#039;s really underrated.
I have very high hopes for Far Cry 2, which instantly reminded me of the Delta Force-feeling when I saw the trailer for the first time (see OTP-thread).</description>
		<content:encoded><![CDATA[<p>Of course you are right that Crysis is superior to DF in almost every single aspect, which is the great achievement of Crysis. It&#8217;s not revolutionary in any way but it refined the mechanics of it&#8217;s genre carefully and very well by adding things like the suit, more breakable objects and optimized graphics etc.. I just wanted to point out that there are some similarities and how impressive DF was for it&#8217;s time. It&#8217;s really underrated.<br />
I have very high hopes for Far Cry 2, which instantly reminded me of the Delta Force-feeling when I saw the trailer for the first time (see OTP-thread).</p>
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		<title>By: Jonas</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-794</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Mon, 25 Feb 2008 21:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-794</guid>
		<description>Yeah I agree, check the text on the third picture from the top ;)

I had loads of fun with the original Delta Force, I remember playing it with my friend and sniping with the Barrett .50. I played DF2 briefly a year after it came out (when I finally had a PC that could run it), but I haven&#039;t played Land Warrior.

Crysis has several things that make it far far more enjoyable than Delta Force, but that&#039;s to be expected since DF is quite old now. First of all it has a better AI, as you mentioned - if you start sniping them, they&#039;ll actually come hunting for you, often even calling in chopper support. It also has a far better sense of direction, which can be seen as a limiting factor but which is something I personally like - you&#039;re not wandering aimlessly as much in Crysis as in DF. And the final thing I&#039;ll mention is that Crysis actually has a story. It&#039;s not a very good story, but it&#039;s there and it provides quite decent context.</description>
		<content:encoded><![CDATA[<p>Yeah I agree, check the text on the third picture from the top <img src='http://rooc.offtopicproductions.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I had loads of fun with the original Delta Force, I remember playing it with my friend and sniping with the Barrett .50. I played DF2 briefly a year after it came out (when I finally had a PC that could run it), but I haven&#8217;t played Land Warrior.</p>
<p>Crysis has several things that make it far far more enjoyable than Delta Force, but that&#8217;s to be expected since DF is quite old now. First of all it has a better AI, as you mentioned &#8211; if you start sniping them, they&#8217;ll actually come hunting for you, often even calling in chopper support. It also has a far better sense of direction, which can be seen as a limiting factor but which is something I personally like &#8211; you&#8217;re not wandering aimlessly as much in Crysis as in DF. And the final thing I&#8217;ll mention is that Crysis actually has a story. It&#8217;s not a very good story, but it&#8217;s there and it provides quite decent context.</p>
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		<title>By: fox</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-793</link>
		<dc:creator>fox</dc:creator>
		<pubDate>Mon, 25 Feb 2008 19:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-793</guid>
		<description>The first game that offered great sniping was Delta Force. DF1 and 2 had an excellent singleplayer but at a horribly low screen resolution. For &quot;DF3 - Land Warrior&quot; they used a much better looking engine and it was great in MP (30 people on the same map) over NovaWorld, which worked pretty good and was free for all customers of the game. The AI (used in the SP and real coop-missions over the internet) was very bad compared to DF1 and 2. After DF-LW every new DF sucked, imo. There are rumours about the release of a new DF this year though, so we&#039;ll see...  

It offered pretty much everything that you seem to enjoy with Crysis except the suit and the next-gen graphics. The maps and the draw distance were gigantic. There were also indoor-areas (without loading-screens when you entered them) like huge prisons which looked beautiful as well and it even offered things like breakable glass and materials you could shoot through. The bullets behaved realistic and the waepons offered different fire modes etc... which was all totally new at that time. And the best thing about it was indeed that the game offered me plenty of time and space to plan my attacks and pick them off one by one - sometimes. 
As you can see I was in love with this game and I never understood why it wasn&#039;t highlighted as one of the most important role models for modern tactical shooters. Well, Joint Operations was a bit more successfull and also pretty brilliant but it was build on the mechanics of DF. It even came with an map-editor that somepeople used for some nice custom maps.</description>
		<content:encoded><![CDATA[<p>The first game that offered great sniping was Delta Force. DF1 and 2 had an excellent singleplayer but at a horribly low screen resolution. For &#8220;DF3 &#8211; Land Warrior&#8221; they used a much better looking engine and it was great in MP (30 people on the same map) over NovaWorld, which worked pretty good and was free for all customers of the game. The AI (used in the SP and real coop-missions over the internet) was very bad compared to DF1 and 2. After DF-LW every new DF sucked, imo. There are rumours about the release of a new DF this year though, so we&#8217;ll see&#8230;  </p>
<p>It offered pretty much everything that you seem to enjoy with Crysis except the suit and the next-gen graphics. The maps and the draw distance were gigantic. There were also indoor-areas (without loading-screens when you entered them) like huge prisons which looked beautiful as well and it even offered things like breakable glass and materials you could shoot through. The bullets behaved realistic and the waepons offered different fire modes etc&#8230; which was all totally new at that time. And the best thing about it was indeed that the game offered me plenty of time and space to plan my attacks and pick them off one by one &#8211; sometimes.<br />
As you can see I was in love with this game and I never understood why it wasn&#8217;t highlighted as one of the most important role models for modern tactical shooters. Well, Joint Operations was a bit more successfull and also pretty brilliant but it was build on the mechanics of DF. It even came with an map-editor that somepeople used for some nice custom maps.</p>
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		<title>By: Jonas</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-792</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Mon, 25 Feb 2008 19:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-792</guid>
		<description>I may have tweaked the truth a little in my little fictionalization up there (not that you can&#039;t do everything I described, but on my first playthrough I fucked it up so badly and ended up falling over the cliff and finding that mountain path by accident :P ), but it really is a great game. And what I described was just a quiet jungle sniping, because I wanted to describe why Crysis has such terrific sniping.

I could&#039;ve described far more dramatic sequences such as the helicopter chase I accidentally got myself into by shooting a helicopter with my last rocket (it takes 2 to bring them down) or my Rambo-style raid on the harbour in a later level. There are some really impressive and memorable sequences in this game, I&#039;m just most impressed by the emergent stuff :)

Or in a shorter reply: Yes it &lt;em&gt;is&lt;/em&gt; a really good game! You should get it.</description>
		<content:encoded><![CDATA[<p>I may have tweaked the truth a little in my little fictionalization up there (not that you can&#8217;t do everything I described, but on my first playthrough I fucked it up so badly and ended up falling over the cliff and finding that mountain path by accident <img src='http://rooc.offtopicproductions.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  ), but it really is a great game. And what I described was just a quiet jungle sniping, because I wanted to describe why Crysis has such terrific sniping.</p>
<p>I could&#8217;ve described far more dramatic sequences such as the helicopter chase I accidentally got myself into by shooting a helicopter with my last rocket (it takes 2 to bring them down) or my Rambo-style raid on the harbour in a later level. There are some really impressive and memorable sequences in this game, I&#8217;m just most impressed by the emergent stuff <img src='http://rooc.offtopicproductions.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Or in a shorter reply: Yes it <em>is</em> a really good game! You should get it.</p>
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		<title>By: Razumasu</title>
		<link>http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/comment-page-1/#comment-791</link>
		<dc:creator>Razumasu</dc:creator>
		<pubDate>Mon, 25 Feb 2008 18:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/2008/02/25/day-in-the-life-of-a-supersoldier/#comment-791</guid>
		<description>Sounds like a pretty good game when you put it like that....</description>
		<content:encoded><![CDATA[<p>Sounds like a pretty good game when you put it like that&#8230;.</p>
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