<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Narcissism Incorporated &#187; App Store</title>
	<atom:link href="http://rooc.offtopicproductions.com/blog/tag/app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://rooc.offtopicproductions.com/blog</link>
	<description>General mind-dump of Jonas Wæver</description>
	<lastBuildDate>Sun, 05 Sep 2010 22:12:25 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Home Court Advantage</title>
		<link>http://rooc.offtopicproductions.com/blog/2010/01/19/home-court-advantage/</link>
		<comments>http://rooc.offtopicproductions.com/blog/2010/01/19/home-court-advantage/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 00:57:16 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Articles and stories]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Cometes]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[IT University]]></category>
		<category><![CDATA[University project]]></category>

		<guid isPermaLink="false">http://rooc.offtopicproductions.com/blog/?p=1135</guid>
		<description><![CDATA[Today (well, yesterday, truth be told, as it is currently approaching 2 am) was my Game Design exam. I felt well prepared and I was defending a project that had gone really well, so all in all I had a pretty good feeling about it. On the other hand, Game Design is my thing. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://rooc.offtopicproductions.com/BlogStuff/Cometes_BlackHoleSuns.png" alt="Cometes" title="The Black Hole Suns level from Cometes." /></p>
<p>Today (well, yesterday, truth be told, as it is currently approaching 2 am) was my Game Design exam. I felt well prepared and I was defending a project that had gone really well, so all in all I had a pretty good feeling about it. On the other hand, Game Design is <em>my thing</em>. It&#8217;s inextricably tied to my identity. It&#8217;s the one subject I <em>have</em> to ace. It&#8217;s like being examined in Being Jonas &#8211; it would be incredibly embarrassing to get anything but the best grade.</p>
<p>That&#8217;s how I felt, at least. And happily, it went as well as I could&#8217;ve expected. I got 12, as did my three group mates. The Danish equivalent of an A+, and it doesn&#8217;t get any higher than that.</p>
<p>By way of celebration, <a href="http://rooc.offtopicproductions.com/stuff/CometesInterfaceDesign.pdf" target="_Blank">here is my individual report about the project <img src="http://rooc.offtopicproductions.com/inserts/iconpdf.png" alt="(PDF Format)" /></a>, in a handy PDF file of 6 pages spiced up with a few screenshots for easier public consumption. You&#8217;ll be happy to know that it&#8217;s actually written in English this time.</p>
<p>The hand-in consisted of 4 parts:</p>
<ol>
<li>The playable game itself.</li>
<li>Videos of usability testing, playtesting sessions, and a demo playthrough.</li>
<li>A design document.</li>
<li>An individual report from each group member.</li>
</ol>
<p>On top of that, today&#8217;s examination had three parts to it:</p>
<ol>
<li>A group presentation of 20 minutes.</li>
<li>An individual presentation of 10 minutes.</li>
<li>5 minutes for Q&#038;A.</li>
</ol>
<p>It&#8217;s safe to say it&#8217;s the most elaborate exam I&#8217;ve ever had to do, but because I basically live and breathe game design, and in no small part thanks to the excellent collaboration in our group and my awesome group mates, I sort of had the home court advantage on this one.</p>
<p>Hopefully this will be enough to soften the inevitable blow to my ego when I get graded on the no doubt dreadful Game Theory paper I turned in before Christmas. But I&#8217;ll worry about that when the time comes.</p>
<p>As for the game&#8230; our plan is to polish it up, eliminating the remaining interaction issues, add another 30 or so levels to the current 12, code in a proper level progression mechanism, add sound effects, and then publish it on the App Store and see what happens. Rest assured I will pimp it here if we get that far.</p>
]]></content:encoded>
			<wfw:commentRss>http://rooc.offtopicproductions.com/blog/2010/01/19/home-court-advantage/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
	</channel>
</rss>
